PIE Media - Partnership for Innovation in Education | Hughes STEM High School
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Hughes STEM High School

The Innovation Process
Flash Fashion

Flash Fashion

Category
Case Studies, Macy's, Inc.
About This Project

PIE = CAREER READINESS

Hughes STEM High School
&
Macy’s, Inc.

Making a Fashion Statement

Students at Hughes STEM High School designed an app to enhance the teenage shopping experience

PARTNER

Macy’s, Inc.

Headquarted in

Cincinnati, Ohio

SCHOOL

Hughes STEM High School

8th grade engineering

design class

APP

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Classroom Challenge

Students applied the engineering design process to brainstorm and research ideas for apps enhancing the customer experience with Macy’s Juniors Departments. Using their iPads, students worked with several design tools to create screen designs and plan navigational elements for each app page. They presented their ideas to student management teams for Macy’s, who selected the best app design for development and testing.

Goal: Career Readiness

CASE-BASED LEARNING WITH A RENOWNED DEPARTMENT STORE RESULTED IN:

 

  • Real-life application of the engineering design process
  • Non-linear problem solving to translate customer needs into an app design idea
  • Creation of app wireframe and screen design

In Their Own Words

Educators and Partners describe the benefits of Case-Based Learning.

 

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Technology Support

PIE Business Partners offer an authentic challenge using STEM K-12 concepts. Each participating school receives devices for all student participants.

Using 1:1 technology, students created an app available across all global platforms, providing significant new revenue for school districts.

Program offers sustainable funding for all program technology, STEM curriculum development and educator professional development.

Program creates a web page and 30-second professional videos featuring case partners, students and educators discussing STEM experiential curriculum, teaching notes and testimonials.

Key Skills Learned

  • APP DESIGN
  • ENGINEERING DESIGN PROCESS
  • CREATIVITY AND INNOVATION
  • CRITICAL THINKING

  • PROBLEM SOLVING
  • EFFECTIVE COMMUNICATION
  • COLLABORATION
  • FLEXIBILITY

  • ADAPTABILITY
  • INITIATIVE
  • LEADERSHIP

It takes a lot of time, planning and teamwork to make an effective app. We are using technology to learn, and that is so much better than books.

HUGHES STEM HIGH SCHOOL 8TH GRADE STUDENT